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Checkers Kingdom - discussion

Checkers Kingdom
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Manufacturer: Pinch Games

FROM YOUR GRANDMOTHER'S KITCHEN TABLE TO THE PHANTOM'S THRONE
Learn the openings the masters actually play. Master the endgames every club player should know. Face opponents who play like real humans, not algorithms. Across every official ruleset, from your first move as a kid to tournament-level play.
This is checkers built like the masters built it.
EVERY OFFICIAL RULESET
Not a reskin. Not a single-rule port. The actual rules, properly implemented.

American Checkers. 8×8, men move forward, mandatory capture. The classic.

International Draughts. 10×10, flying kings, max-capture required. The global competitive standard.

Russian Draughts. 8×8, flying kings, mid-jump promotion. Men that reach the king row during a capture continue as kings.

Brazilian Draughts. International depth on the familiar 8×8 board.

LEARN THE GAME PROPERLY

An interactive Training Academy with lessons across basics, tactics, openings, middlegame, and endgames. Every lesson ends in a puzzle.

The Named Openings Trainer teaches real checkers theory: Single Corner, Double Corner, Bristol, Cross, Old Fourteenth, Dyke, and others from the classical repertoire.

The Endgame Trainer walks you through First Position, The Bridge, Payne's Draw, the Triangle of Petrov, and the other endings that actually win club games.


Price £2.77 in 1 shop

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