Terminator: Dark Fate - Defiance: Uprising - discussion
Manufacturer: Slitherine Ltd.
Uprising introduces an entirely new strategic campaign set on an expansive map of the former United States. Take command of the developing Resistance and decide how to survive and triumph against Legion and other hostile factions.
After the events of the We Are Legion DLC, Lieutenant Church departs on a critical mission to the north, leaving command of the Resistance in your hands.
Conquest Mode Highlights
Freeform sandbox gameplay – Build your own campaign across a strategic map of 22 sectors.
Living, dynamic world – Factions (Legion, Cartel, Integrators, Movement, Marauders) act independently, attacking and defending with no pre-scripted paths.
Player-driven choices – Choose your approach: storm enemy bases (key sectors), assist allies, or conduct raids to gather loot and weaken nearby enemies.
Strategic Map
22 sectors, each with its own tactical map (including 4 brand-new maps) and unique rewards.
Regular and key sectors: losing all key sectors removes a faction from the conflict; capturing more strengthens their survival chances.
Isolation mechanics: sectors cut off from key regions (except Legion's) fall under Marauder control.
Resource Management
Supply and Manpower are the two primary resources.
Sectors provide daily income and increase storage limits. Yo
After the events of the We Are Legion DLC, Lieutenant Church departs on a critical mission to the north, leaving command of the Resistance in your hands.
Conquest Mode Highlights
Freeform sandbox gameplay – Build your own campaign across a strategic map of 22 sectors.
Living, dynamic world – Factions (Legion, Cartel, Integrators, Movement, Marauders) act independently, attacking and defending with no pre-scripted paths.
Player-driven choices – Choose your approach: storm enemy bases (key sectors), assist allies, or conduct raids to gather loot and weaken nearby enemies.
Strategic Map
22 sectors, each with its own tactical map (including 4 brand-new maps) and unique rewards.
Regular and key sectors: losing all key sectors removes a faction from the conflict; capturing more strengthens their survival chances.
Isolation mechanics: sectors cut off from key regions (except Legion's) fall under Marauder control.
Resource Management
Supply and Manpower are the two primary resources.
Sectors provide daily income and increase storage limits. Yo
Price £8.50 in 1 shop
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