I Mother - discussion
Manufacturer: indie.io
"For tens of thousands of years, our ancestors seem to have been curiously consistent with the symbols they used."
- Paleoanthropologist Genevieve von Petzinger.
Set in a time before maps, technology, or written words, I Mother is an emotionally driven survival adventure told through symbol and instinct. As a solitary Neanderthal woman, stranded far from your tribe, you must survive using your instincts and unlock the first human symbols to find your way home.
Everything you see means something—but nothing will be explained. There is no text, no dialogue, only markings drawn from real archaeological discoveries, whose meaning you must interpret through action and intuition.
What begins as a quest for survival becomes something much deeper—an exploration of how early humans connected, communicated, and passed on meaning. A journey into our shared past—after all, we still carry Neanderthal DNA. A Prehistoric Journey Like No Other.
No Language
Experience a world without language in a game where all interactions, from the user interface to missions and inventory, are conveyed through prehistoric symbols from archaeological sites dating back to 35,000 to 10,000 BCE, and based on the research of paleoanthropologist Genevieve von Petzinger.
Decipher a lost language: As you play, you’ll gradually learn to interpret the world through prehistoric symbols. Tasks, objectives, and ideas are conveyed using primitive drawings that build mean
- Paleoanthropologist Genevieve von Petzinger.
Set in a time before maps, technology, or written words, I Mother is an emotionally driven survival adventure told through symbol and instinct. As a solitary Neanderthal woman, stranded far from your tribe, you must survive using your instincts and unlock the first human symbols to find your way home.
Everything you see means something—but nothing will be explained. There is no text, no dialogue, only markings drawn from real archaeological discoveries, whose meaning you must interpret through action and intuition.
What begins as a quest for survival becomes something much deeper—an exploration of how early humans connected, communicated, and passed on meaning. A journey into our shared past—after all, we still carry Neanderthal DNA. A Prehistoric Journey Like No Other.
No Language
Experience a world without language in a game where all interactions, from the user interface to missions and inventory, are conveyed through prehistoric symbols from archaeological sites dating back to 35,000 to 10,000 BCE, and based on the research of paleoanthropologist Genevieve von Petzinger.
Decipher a lost language: As you play, you’ll gradually learn to interpret the world through prehistoric symbols. Tasks, objectives, and ideas are conveyed using primitive drawings that build mean
Price £8.39 in 1 shop
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