Headquarters: World War II - Cold War - discussion
Manufacturer: Slitherine Ltd.
Headquarters: Cold War is a fast-paced turn-based strategy game set in a hypothetical 1984 conflict between NATO and the USSR. Play as both sides and command helicopters, tanks, and infantry across 20 campaign missions and rewrite the outcome of modern history.
Headquarters: Cold War is a fast-paced turn-based strategy game set in a hypothetical conflict between NATO and the USSR in 1984. Commanders can play as either side across two plot-driven campaigns and a variety of skirmish missions. Build your force, assign heroes, level up units, and use powerful Headquarters skills to outsmart the enemy and change the course of modern history.
Face a true tactical challenge
The combat system follows the easy to learn, hard to master philosophy, offering depth and realism with every decision:
Units feature detailed armor (front, side, back, top) where positioning is critical.
Terrain and obstacles provide directional cover and shape the battlefield.
Destroyed vehicles and buildings create new tactical opportunities.
High ground and destructible environments add verticality and unpredictability.
Recon. Plan. Execute.
See both sides of the story
Two full campaigns with 10 missions each, for a total of 20 story-driven operations.
Six Skirmish maps designed for replayability and tactical variety.
58 highly detailed unit models and a wide range of 3D environment assets.
Immersing atmosphere
Headquarters: Cold War is a fast-paced turn-based strategy game set in a hypothetical conflict between NATO and the USSR in 1984. Commanders can play as either side across two plot-driven campaigns and a variety of skirmish missions. Build your force, assign heroes, level up units, and use powerful Headquarters skills to outsmart the enemy and change the course of modern history.
Face a true tactical challenge
The combat system follows the easy to learn, hard to master philosophy, offering depth and realism with every decision:
Units feature detailed armor (front, side, back, top) where positioning is critical.
Terrain and obstacles provide directional cover and shape the battlefield.
Destroyed vehicles and buildings create new tactical opportunities.
High ground and destructible environments add verticality and unpredictability.
Recon. Plan. Execute.
See both sides of the story
Two full campaigns with 10 missions each, for a total of 20 story-driven operations.
Six Skirmish maps designed for replayability and tactical variety.
58 highly detailed unit models and a wide range of 3D environment assets.
Immersing atmosphere
Price £24.99 in 1 shop
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